• Produktbild: Design, User Experience, and Usability
  • Produktbild: Design, User Experience, and Usability
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Design, User Experience, and Usability 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

17.06.2024

Abbildungen

XXI, 388 p. 165 illus., 133 illus. in color.

Herausgeber

Aaron Marcus + weitere

Verlag

Springer

Seitenzahl

388

Maße (L/B/H)

23,5/15,5/2,3 cm

Gewicht

622 g

Auflage

2024

Sprache

Englisch

ISBN

978-3-031-61350-0

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

17.06.2024

Abbildungen

XXI, 388 p. 165 illus., 133 illus. in color.

Herausgeber

Verlag

Springer

Seitenzahl

388

Maße (L/B/H)

23,5/15,5/2,3 cm

Gewicht

622 g

Auflage

2024

Sprache

Englisch

ISBN

978-3-031-61350-0

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: ProductSafety@springernature.com

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  • Produktbild: Design, User Experience, and Usability
  • Produktbild: Design, User Experience, and Usability

  • Part 1: Information Visualization and Interaction Design:
    Interaction Design for Territories: Fostering Community-Centered Design Experiences in Peri-urban Contexts.- Data Sins: Speculative Design Unveiling Data Colonialism through AI Imagery.- Navigating Government Websites: Optimizing Information Architecture on the US Department of Labor Site.- Conversations in the Cloud: Crafting Harmony in AliCloud Computing Interaction Design.- The Impact of Correlated Colour Temperature on Physiological Responses, Task Precision and Subjective Satisfaction in a Simulated Node3 Aft Cabin of the Space Station.- Positive Lab: Intentional Visualization of Positive Emotions in Everyday Face-to-Face Communication.- European Luxury Fashion Brand Websites for the Chinese Market - An Explorative Study on Localization.- Influence of Color on Information Perception under AR Simulated Lunar Surface Environment.- From Modeling to Fractals: Research on Prototyping of Augmented Fractal Tangram Blocks Set.- Designing a Collaborative Storytelling Platform to Enrich Digital Cultural Heritage Archives and Collective Memory.- Designing Interactive Infographics for Traditional Culture: An Exploration of Interaction Patterns.- The Effect of Color on Responsiveness in The Interactive Interface of the Space Station Alerting Task (SSAT).
    Part 2: Usability Testing and User Experience Evaluation:
    Workshop DUXAIT: Conducting Efficient Heuristic Evaluations with the Duxait-ng Tool - A Case Study.- A Study of the Usability and Experience of Public Space in Rural Watershed Environments.- Optimization of Display Content Switching Under Multiple Large-Screen Displays: A Multi-Channel Interaction Usability Evaluation.- Optimizing Information Seeking for Multi-person Collaboration: Evaluating the Influence of Various Zoom Centers and Interaction Modals.- Building the User Experience Evaluation Model of Bank Outlets by Service Design.- Usability Testing for Electronic Remote Control Interaction Interface for Smart Home Products.- Public Transparency in Brazil: Evaluation of Transparency Websites and Portals of Local Governments with More Than 200 Thousand Inhabitants.- DUXAIT-NG in Practice: Evaluating Usability on the Municipality of Lima Website.- Proposal for Packaging Evaluation Methodology Based on Eye-Tracking and Affective Evaluation.- Qualitative and Quantitative Approaches to Conduct Heuristic Evaluations: A Comparison Study.- A Visual Checklist for the Usability Evaluation of Artificial Intelligence (AI) mHealth Applications Graphical User Interface.- Research on User Experience Evaluation System of Popular Science Games Based on Analytic Hierarchy Process.- A Qualitative Study for Parametric Designed Custom-fit Eyewear Frames: Fit Test Evaluation and User Insights.- Quality Assessment of Interdisciplinary Virtual Simulation Comprehensive Practical Training Program for Economics and Management Based on Students' Experience.