Acknowledgements
List of Tables
List of Contributors
Introduction
Locating Videogames in Medium-specific, Multilingual Discourse Analyses, Astrid Ensslin (University of Alberta, Canada) and Isabel Balteiro (University of Alicante, Spain)
PART I. Lexicology, Localization, Variation
1. Videogames: A Lexical Approach, Carola Álvarez-Bolado (Universidad Politécnica de Madrid, Spain) and Inmaculada Álvarez de Mon (Universidad Politécnica de Madrid, Spain)
2. Lexical and Morphological Devices in Gamer Language in Fora, Isabel Balteiro (University of Alicante, Spain)
3. Phraseology and Lexico-grammatical Patterns in Two Emergent Paragame Genres: Videogame Tutorials and Walkthroughs, Christopher Gledhill (Paris Diderot, France)
4. Playing with the Language of the Future: the Localization of Science Fiction Terms in Videogames, Alice Ray (Université d'Orléans, France)
5. End-user Agreements in Videogames: Plain English at Work in an Ideal Setting, Miguel Ángel Campos-Pardillos (University of Alicante, Spain)
PART II. Player Interactions: (Un)collaboration, (Im)politeness, Power
6. Bad Language and Bro-up Cooperation in Co-sit Gaming, Astrid Ensslin (University of Alberta, Canada) and John Finnegan (Falmouth University, UK)
7. 'Shut the fuck up re! Plant the Bomb Fast!': Reconstructing language and identity in First Person Shooter Games, Elisavet Kiourti (University of Nicosia, Cyprus)
8. 'I cut it and I . well now what?': (Un)collaborative Language in Timed Puzzle Games, Luke A. Rudge (University of the West of England, Bristol, UK)
9. 'Watch the Potty Mouth': Negotiating Impoliteness in Online Gaming, Sage L. Graham (University of Memphis, USA) and Scott Dutt (University of Memphis, USA)
PART III. Beyond the 'Text': Multimodality - Paratextuality - Transmediality
10. On the Procedural Mode, Jason Hawreliak (Brock University, Canada)
11. The Player Experience of Bioshock: A Theory of Ludonarrative Relationships, Weimin Toh (National University of Singapore, Singapore)
12. Language Ideologies in Videogame Discourse: Forms of sociophonetic Othering in Accented Character Speech, Tejasvi Goorimoorthee (University of Alberta, Canada), Adrianna Csipo (Ludwig Maximilian University, Germany), Shelby Carleton (University of Alberta, Canada) and Astrid Ensslin (University of Alberta, Canada)
13. Playing it by the Book: Instructing and Constructing the Player in the Videogame Manual Paratext, Michael Hancock (University of Waterloo, Canada)
Afterword, James Paul Gee (Arizona State University, USA)
Bibliography
Index