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Produktbild: De Gruyter Handbook of Immersive Media
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De Gruyter Handbook of Immersive Media

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Beschreibung

While immersive media technologies and experiences have been with us for centuries, the technologies have never been more sophisticated and the experiences they evoke have never been more compelling, ubiquitous, and likely to have both substantial positive and negative impacts.

The De Gruyter Handbook...

Beschreibung

While immersive media technologies and experiences have been with us for centuries, the technologies have never been more sophisticated and the experiences they evoke have never been more compelling, ubiquitous, and likely to have both substantial positive and negative impacts.

The De Gruyter Handbook of Immersive Media explores theories regarding the nature, causes, and cognitive, affective, physiological and behavioral impacts of their use. It offers accessible, coordinated and contextualized summaries that together represent a comprehensive, “one-stop” resource that captures the diverse and fascinating range of theories, research findings, applications, impacts and implications related to immersive media.

The chapters in this volume link design of media form and content, sensory perception, cognition, affect, and behavior to explain not only how immersive media appeal to and affect people but how they can be applied responsibly in homes, classrooms, workplaces and public spaces to improve every aspect of our lives. The emphasis is on evidence rather than hype: what works, why it works, and how to measure impact in real contexts.

Finally, the handbook also includes a considerations of ethical issues regarding the design and use of immersive media, and a series of informed predictions and  recommendations regarding the further evolution of both the technologies and their roles within and across societies around the world.

 

Portrait

Matthew Lombard is a professor in, and the chair of, the Department of Media Studies and Production in the Lew Klein College of Media and Communication at Temple University in Philadelphia, Pennsylvania, USA. His research centers on individuals' psychological and physiological processing of media experiences, with particular focus on the concept of (tele)presence.

Cheryl Bracken is a Professor and Director of the School of Media and Communication, at Bowling Green State University. Her scholarship encompasses media psychology, communication research methodology, and the psychological processing of media content and form. The central theme of her research explores how individuals experience and respond to media, with particular emphasis on telepresence, media effects, binge-watching and new viewing behaviors. Recent books include Binge Watching: Motivations and Implications of our Changing Viewing Behaviors (with B. Rubenking), and Immersed in Media: Telepresence and Everyday Life (with P. Skalski)

Hocheol Yang is an Assistant Professor in the Graphic Communication Department at California Polytechnic State University, San Luis Obispo. His research examines immersive media and communication technologies, with particular attention to how telepresence shapes motivation, engagement, and related psychological processes. Grounded in media psychology and supported by rigorous experimental methods, his scholarship also draws on interdisciplinary perspectives across HCI, UX research, and learning science.

Kun Xu is an Associate Professor of Emerging Technologies at the University of Florida College of Journalism and Communications. His research focuses on human-robot interaction, human-agent interaction, computer-mediated communication, and psychological processing of emerging media. He uses social scientific approaches to investigate how people perceive, process, and respond to humanoid social robots, AI agents, and augmented characters.

Cindy Fang is a Ph.D. candidate in media and communication at the Lew Klein College of Media and Communication at Temple University. Her primary research interests are the psychological processing of media, emerging communication technologies, and their effects on perception and behavioral change. She is also interested in interactive media and storytelling.

 

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

01.03.2029

Abbildungen

55 ill., 20 tbl.

Herausgeber Matthew Lombard + weitere

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

01.03.2029

Abbildungen

55 ill., 20 tbl.

Herausgeber
Verlag De Gruyter
Seitenzahl

494

Maße (B/H)

17/24 cm

Auflage

1

Sprache

Englisch

ISBN

978-3-11-226170-5

Herstelleradresse

de Gruyter, Walter, GmbH
Genthiner Str. 13
10785 Berlin
Deutschland
Email: orders-books@degruyter.com
Url: www.degruyter.de
Telephone: +49 30 260050
Fax: +49 30 26005251

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  • Produktbild: De Gruyter Handbook of Immersive Media