Produktbild: Blending Experiences in Interaction Design
Band 16478 Neu

Blending Experiences in Interaction Design INTERACT 2025 IFIP TC 13 Workshops, Belo Horizonte, Brazil, September 8–12, 2025, Revised Selected Papers, Part I

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

11.08.2026

Abbildungen

XXIV, 340 p. 56 illus., 51 illus. in color.

Herausgeber

Cristiano Maciel + weitere

Verlag

Springer

Seitenzahl

340

Maße (L/B)

23,5/15,5 cm

Gewicht

552 g

Sprache

Englisch

ISBN

978-3-032-22933-5

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

11.08.2026

Abbildungen

XXIV, 340 p. 56 illus., 51 illus. in color.

Herausgeber

Verlag

Springer

Seitenzahl

340

Maße (L/B)

23,5/15,5 cm

Gewicht

552 g

Sprache

Englisch

ISBN

978-3-032-22933-5

Herstelleradresse

Springer Nature Customer Service Center GmbH
Europaplatz 3
69115 Heidelberg
DE
ProductSafety@springernature.com

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  • Produktbild: Blending Experiences in Interaction Design
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    .- Towards a Smart Combination of Human and Artificial Intelligence for Manufacturing.

    .- Digitalisation and the Work Environment: Insights from Evaluating the Contextual Think-Aloud Method.

    .- On Using the Task Models for Refinement and Valida-tion of Requirements Generated through Co-creation.

    .- Towards User Profile Meta-Ontology.

    .- Supporting a Deeper Understanding of Users in Robot-Assisted Therapies by Two-Level Personas.

    .- Towards a Knowledge-Based Approach for Digitalizing Integrated Care Pathways.

    .- Designing Technology for Neurodivergent Self- Determination: Challenges and Opportunities.

    .- ADHD and Knowledge Work: Exploring Strategies, Challenges and Opportunities for AI.

    .- Co-design and Physical Computing with ADHD Learners: Preliminary Investigations.

    .- Diversity-centred Design: Thinking Through Video-Mediated Communication Systems for Disability and Neurodiversity.

    .- Co-design A Multisensory Tool To Support Collaborative Play With and For Autistic Children: A Methodological Approach.

    .- Coping with depression.

    .- “That’s our game!”: Reflections on co-designing a robotic game with neurodiverse children.

    .- Understanding the concept of cognitive disability.

    .- Applying a user-centered design (UCD) approach to the increasing number of anxiety disorders in students and workers.

    .- Editorial to the Second IFIP WG 2.7/13.4 Workshop on HCI Engineering Education.

    .- An Online Repository for Educational Resources in HCI-Engineering.

    .- Considering Modelling Techniques in HCI Engineering Education.

    .- Human-Centred Engineering with Micro-Electronics for Pre-teens.

    .- Teaching HCI to Hundreds of Undergraduate Software Engineering and Computer Science Students.

    .- Using an HCI perspective to encourage young students to pursue Computer Science & Engineering careers: the "Envisioning the Digital City" workshop.

    .- Teaching HCI in Multidisciplinary Situations: Experience report and Lessons learnt.

    .- The User Interface Techonologies Course at the University of Cagliari.

    .- On Land, at Sea, and in the Air: Human-Computer Interaction in Safety-Critical Spaces of Control .

    .- From One to Many, From Onsite to Remote: Control Rooms as Diverse Contexts of Use.

    .- Towards a Pattern Language for Scalable Interaction Design in Control Rooms as Human-Centered Pervasive Computing Environments.

    .- On the Interaction between Construction Vehicles and Humans in Close Cooperation.

    .- Towards Modelling Cooperation in Future Maritime Remote-Control Center.

    .- Analyzing Online Videos to Create a List of User Interface Elements: A Case for OpenCrane Design System.

    .- Sustainable Human-Work Interaction Designs: Introduction and Summary.

    .- “Should I throw away my old iPad?” - Reconsidering usefulness in obsolete devices.

    .- Sustainability and Home Automation: The Case of Repairing or Replacing Vacuum Cleaners.

    .- Fostering Sustainable Making Practices in a Student Makerspace.

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