Godot 4 for Beginners Develop engaging 2D and 3D games with Godot 4's scripting and design features
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Sprache:Englisch
35,99 €
inkl. gesetzl. MwSt.Beschreibung
Produktdetails
Format
ePUB 3
Kopierschutz
Nein
Family Sharing
Ja
Text-to-Speech
Ja
Erscheinungsdatum
20.08.2025
Verlag
Packt PublishingSeitenzahl
360 (Printausgabe)
Dateigröße
45327 KB
Sprache
Englisch
EAN
9781836203087
Jumping into Godot 4 as a beginner can be overwhelming. You're wrestling with a new interface, trying to wrap your head around how nodes and scenes work, and learning GDScript all at once. After years of teaching game development and creating YouTube tutorials, Robert Henning knows exactly where you're likely to have those "wait, what?" moments. He's built this guide to systematically address those challenges head-on, breaking down complex concepts into digestible steps. You'll start by setting up Godot 4 and understanding its interface and tools. Then, you'll dive into nodes and scenes, Godot's way of organizing everything, which sounds intimidating but is actually quite intuitive. From there, you'll explore both 2D and 3D game creation, adding key elements such as players, enemies, collectibles, and lighting effects that make your game pop visually. You'll also get hands-on with Godot's scripting language, GDScript, to bring your game ideas to life. By the end of this Godot 4 book, you'll have the skills to build complete 2D and 3D games from scratch, covering everything from level design and game state management to score tracking and more. Whether you're just getting started or are ready to level up, this book will help you turn your ideas into fully playable games.
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