Produktbild: The Gamer's Guide to International Relations

The Gamer's Guide to International Relations

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

19.02.2025

Verlag

Rowman & Littlefield

Seitenzahl

198

Maße (L/B/H)

22,7/15,5/1,5 cm

Gewicht

282 g

Sprache

Englisch

ISBN

978-1-5381-9685-4

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

19.02.2025

Verlag

Rowman & Littlefield

Seitenzahl

198

Maße (L/B/H)

22,7/15,5/1,5 cm

Gewicht

282 g

Sprache

Englisch

ISBN

978-1-5381-9685-4

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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  • Produktbild: The Gamer's Guide to International Relations
  • Preface

    Acknowledgments

    Chapter 1: Introduction

    Why Video Games?

    Shared Cultural Experience

    Generate Alternative Scenarios

    Real-World Scenario Analogs

    Speculative Scenarios

    Test Interactive Strategies

    Indirect Effects

    Which Video Games?

    Survival Games: Minecraft

    Battle Royales: Fortnite

    Multiplayer Online Battle Arenas: LoL

    Massively Multiplayer Online Roleplaying Games: World of Warcraft

    Explore, Expand, Exploit, and Exterminate Games: Civilization

    Plan of the Book

    Chapter 2: Realism: The Enemy of My Enemy Is in the Way of My Chicken Dinner

    Theories

    Realism

    Neorealism

    A Realist World and a Realist Game

    Conclusion

    Chapter 3: Liberalism: From Solo Queue to Flex Queue

    Liberalism

    Conclusions

    Chapter 4: Bargaining Models of War: Making an Offer Pericles Cannot Refuse

    Building the Model

    War as a Bargaining Failure

    Information Problems

    Commitment Problems

    Indivisible Goods

    Conclusion

    Chapter 5: Domestic Politics: Open Sourcing World Politics

    Breaking down the State

    Dictators and Principals

    Organizational Model of Foreign Policy

    Bureaucratic Model of Foreign Policy

    Conclusions

    Chapter 6: Constructivism: Minecraft is What Players Make of It

    The Social Construction of International Politics

    Constructivist Approaches to International Relations

    Conclusions

    Chapter 7: Identity: Representation and Roleplaying in IR

    Gender

    Women's Involvement in IR

    Impact of International Processes on Women

    Civilization

    Race and Ethnicity

    Intersectionality

    Conclusions

    Chapter 8: Studying International Relations

    Observation

    Theory

    Hypothesis

    Research Design and Analysis

    Conclusions

    Chapter Conclusions

    Chapter 9: Specific Tool: Game Theory

    Assumptions

    Games and Game Theory

    Conclusions

    Chapter 10: Specific Tool: Quantitative Research

    What Matters in LoL

    Data

    Research Design and Analysis

    Conclusions about League

    Data in IR

    Conclusions

    Chapter 11: Civil Wars: Violence Within

    The Causes

    State Responses

    How Civil Wars End

    Conclusions

    Chapter 12: International Political Economy: Trade

    The Logic of Comparative Advantage

    The Positive Externalities of Trade

    Conclusions

    Chapter 13: International Political Economy: Monetary Policy

    Currency Systems

    International Processes

    Conclusions

    Chapter 14: Human Rights: Respect in Physical and Digital Spaces

    Human Rights in IR

    Enforcing Human Rights

    Gaming and Human Rights

    Conclusions

    Chapter 15: Global Health and the Environment

    The Environment

    Global Health

    Conclusions

    Chapter 16: Conclusions

    Games as Entertainment

    Games as Microcosms of International Interactions

    Games as Channels

    Appendix I: Quick Guide to the Games in the Book

    Appendix II: Alternative Games

    About the Author

    Glossary