• Produktbild: Universal Access in Human-Computer Interaction
  • Produktbild: Universal Access in Human-Computer Interaction
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Universal Access in Human-Computer Interaction 18th International Conference, UAHCI 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part III

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

31.05.2024

Herausgeber

Margherita Antona + weitere

Verlag

Springer

Seitenzahl

448

Maße (L/B/H)

23,5/15,5/2,6 cm

Gewicht

709 g

Auflage

2024

Sprache

Englisch

ISBN

978-3-031-60883-4

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

31.05.2024

Herausgeber

Verlag

Springer

Seitenzahl

448

Maße (L/B/H)

23,5/15,5/2,6 cm

Gewicht

709 g

Auflage

2024

Sprache

Englisch

ISBN

978-3-031-60883-4

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

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  • Produktbild: Universal Access in Human-Computer Interaction
  • Produktbild: Universal Access in Human-Computer Interaction
  • Part 1: Universal Access to Learning and Education: "Mismatched Aid" - Tasks for Counselling, Development, and Implementation.- Towards Inclusion in Higher Education: The Case of the Skills for a Next Generation Project.- Unlocking Opportunities: Empowering Autistic Adults in Vocational Training and Employment through Assistive Technologies.- Deaf in STEM: A New Approach to Measuring Problem Solving, Deductive Reasoning, Creativity, and Helping Individuals with Blindness or Severe Low Vision Perform Middle School Mathematics.- Accessibility Barriers Faced when Interacting with Digital Teaching Materials: A Case of High School Students with Visual Impairment in Norway.- Supporting Employee Engagement and Knowledge Transfer via Gamification in the Context of Sheltered Workplaces: A Literature Review and Interview Study.- NSF Eddie Bernice Johnson INCLUDES Initiative: TAPDINTO-STEM National Alliance for Students with Disabilities in STEM, An Innovative Intersectional Approach of Diversity, Equity, and Inclusion for Students with Disabilities.- “ICT for Inclusion” for Educational Leaders: Inclusive and Digital Distributed Leadership.- ICT Usage at the Family-School Interface: A Systematic Review on the Situation of Children with Special Educational Needs.- Talktile: Accessible Educational Tool to Augment Independent Learning for Students with BVI.- Accessmath: Towards Developing an Accessible Interactive Learning Platform to Overcome the Challenges of Blind and Visually Impaired Students in Learning Mathematics.- Bridging the Digital Divide: Using Free Open-source Tools to Expand Access to Shared-Use Computers in Schools and Libraries.- Part 2: Universal Access to Health and Wellbeing: Web Diagnosis for COVID-19 and Pneumonia Based on Computed Tomography Scans and X-rays.- Designing More Accessible Health Services.- Empowering Mobility: Brain-Computer Interface for Enhancing Wheelchair Control for Individuals with Physical Disabilities.- Guttastemning in a Box - Fostering Emotional Connections Beyond the Screen.- Striking the Privacy-Model Training Balance: A Case Study using PERACTIV Device.- Exergames for Children with Special Needs.- An Evaluation of Portuguese to Libras Translator Apps Applied to the Medical Context.- Development of a System to Support Exercises for Successful Aging Using Smartphones and Verification of its Effectiveness.- Radiological Medical Imaging Annotation and Visualization Tool.- echnological Empowerment for Aging Workforce in Elderly Care Programs: Service Model Design and Development of an Elderly Care Shared Service Platform.- Effectiveness of Technology-Assisted Medication Reminder Systems in Neurodegenerative Diseases : Systematic Review and Meta-Analysis. Part 3: Universal Access to Information and Media: Understanding the Effects of Visual Impairment on Visual Search.- Evaluating Signage Accessibility for Individuals with Visual Impairments: A Case Study in Ecuador.- ExcelViZ: Automated Generation of High-Level, Adaptable Scatterplot Descriptions based on a User Study.- Exploring the Effectiveness of Electrotactile Feedback for Data Visualization for Blind and Visually Impaired Users.- Designing Refreshable Tactile Graphics for Accessing Visual Imagery for the Blind and People with Visual Impairments.