Produktbild: Color Science and Digital Imaging

Color Science and Digital Imaging An Essential Guide for Visual Effects Artists, Filmmakers, and Photographers

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

21.11.2024

Abbildungen

farbige Illustrationen, Raster, farbig, Tabellen, farbig

Verlag

Taylor & Francis

Seitenzahl

278

Maße (L/B/H)

23,4/15,5/1,8 cm

Gewicht

680 g

Sprache

Englisch

ISBN

978-1-03-277386-5

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

21.11.2024

Abbildungen

farbige Illustrationen, Raster, farbig, Tabellen, farbig

Verlag

Taylor & Francis

Seitenzahl

278

Maße (L/B/H)

23,4/15,5/1,8 cm

Gewicht

680 g

Sprache

Englisch

ISBN

978-1-03-277386-5

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: GPSR Kontakt

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  • Produktbild: Color Science and Digital Imaging
  • Foreword...........................................................................................xv

    Preface............................................................................................. xix

    Acknowledgments............................................................................ xxiii

    Introduction: The Five Spaces of the Digital Imaging Pipeline...........1

    Chapter 1 - World Space..............................................................5

    1.1 The Nature of Light....................................................................6

    1.1.1 Wavelength............................................................................6

    1.1.2 Amplitude..............................................................................7

    1.1.3 Phase....................................................................................8

    1.1.4 Polarization............................................................................8

    1.1.5 Monochromatic Light.............................................................9

    1.1.6 Coherent Light.......................................................................9

    1.1.7 Particles............................................................................... 10

    1.1.8 The Inverse Square Law...................................................... 10

    1.1.9 Interior vs. Exterior Lighting.................................................. 11

    1.2 Measuring Light...................................................................... 11

    1.2.1 Candela (cd): The Brightness of a Light Source................... 12

    1.2.2 Lumen (lm): The Total Amount of Incident Light................... 12

    1.2.3 Lux (lx): How Brightly a Scene is Lit..................................... 12

    1.2.4 Other Units.......................................................................... 13

    1.3 Dynamic Range........................................................................ 13

    1.3.1 Brightness vs. Luminance.................................................... 14

    1.3.2 What is Dynamic Range?..................................................... 14

    1.3.3 Stops................................................................................... 16

    1.4 A Color Science Moment........................................................ 16

    1.4.1 Emission Spectrums............................................................ 17

    1.4.2 Spectral Reflectance............................................................ 17

    1.4.3 Color Stimulus..................................................................... 18

    1.5 Light Sources......................................................................... 19

    1.5.1 Emission Spectrums............................................................ 19

    1.5.2 Color Temperature...............................................................21

    1.5.3 Standard Illuminants............................................................23

    1.6 Surface Interactions with Light................................................ 24

    1.6.1 Spectral Reflectance............................................................ 24

    1.6.2 Diffuse vs. Specular Reflections...........................................26

    1.7 Exotic Surface Interactions with Light.....................................27

    1.7.1 Scattering............................................................................27

    1.7.2 Polarized Light.....................................................................29

    1.7.3 The Fresnel Effect................................................................30

    1.7.4 Color from Interference........................................................32

    1.7.5 Dichroic Filters.....................................................................33

    1.8 How We See the World.........................................................33

    1.8.1 Color Perception..................................................................34

    1.8.2 CIE xy-chromaticity Diagram...............................................35

    1.8.3 Our Visual Response...........................................................37

    1.8.4 Adaptation...........................................................................38

    1.8.4.1 General Brightness Adaptation.............................39

    1.8.4.2 Lateral Brightness Adaptation...............................39

    1.8.4.3 Chromatic Adaptation...........................................40

    1.8.5 Calculating Luminance.........................................................40

    1.8.6 Metamers............................................................................42

    1.9 Conclusion.......................................................................................43

    Chapter 2 - Camera Space....................................................................... 45

    2.1 Camera Perceptions of Color...........................................................46

    2.1.1 Spectral Sensitivity..............................................................46

    2.1.2 Camera Gamuts..................................................................48

    2.1.3 Converting Light to Digits.....................................................48

    2.1.4 The Debayer Process..........................................................49

    2.1.5 Camera Imaging Math......................................................... 51

    2.1.6 Light Sources......................................................................52

    2.1.6.1 Color Temperature................................................52

    2.1.6.2 Spectral Emissions...............................................53

    2.1.7 CCD vs. CMOS...................................................................54¿

    2.2 Space and Time...............................................................................56

    2.2.1 Resolution...........................................................................56

    2.2.2 ISO......................................................................................57

    2.2.3 Speed..................................................................................57

    2.2.4 Sensor Crop........................................................................59

    2.2.5 Sensor Size.........................................................................60

    2.2.6 Anamorphic Formats...........................................................62

    2.2.6.1 Cinemascope 2.39................................................62

    2.2.6.2 HDTV 1.33............................................................63

    2.3 Camera Dynamic Range..................................................................63

    2.3.1 Clipping...............................................................................64

    2.3.2 Bit Depth.............................................................................65

    2.4 Video Standards..............................................................................66

    2.4.1 Resolutions..........................................................................66

    2.4.1.1 HDTV Standards ....................................................................66

    2.4.1.2 UHDTV Standards ....................................................................67

    2.4.2 Scan Modes........................................................................67

    2.4.2.1 Progressive Scan..................................................67

    2.4.2.2 Interlaced Scan.....................................................67

    2.4.2.3 History..................................................................69

    2.4.3 Frame Rates........................................................................70

    2.5 Output Options................................................................................ 71

    2.6 Camera Artifacts..............................................................................72

    2.6.1 Noise...................................................................................72

    2.6.2 Rolling Shutter..................................................................... 74

    2.6.3 DSLR Rolling Shutter...........................................................75

    2.6.4 Vignetting............................................................................75

    2.7 Lens Artifacts...................................................................................76

    2.7.1 Lens Distortion....................................................................78

    2.7.2 Spherical Aberration............................................................78

    2.7.3 Chromatic Aberration...........................................................79

    2.7.4 Depth of Field......................................................................79

    2.7.5 Veiling Glare.........................................................................80

    2.7.6 Lens Flare............................................................................80

    2.7.7 Bokeh..................................................................................81

    2.7.8 The Swirly Bokeh.................................................................81

    2.8 The DIT............................................................................................82

    2.8.1 On-Set Support...................................................................82

    2.8.2 Data Management...............................................................83

    2.8.3 Color Grading......................................................................83

    2.8.4 Post-Production Liaison.......................................................83

    2.9 Virtual Production............................................................................84

    2.9.1 How it Works.......................................................................84

    2.9.2 The Promise........................................................................85

    2.9.3 The Problems......................................................................86

    2.10 What about 35 mm Film?................................................................87

    2.10.1 Composition........................................................................87

    2.10.2 Frame Rate..........................................................................88

    2.10.3 Color Gamut........................................................................88

    2.10.4 Grain....................................................................................89

    2.10.5 A Softer Look......................................................................89

    2.10.6 No Rolling Shutter................................................................90

    2.10.7 Color Temperature...............................................................90

    2.11 Conclusion.......................................................................................91

    Chapter 3 - Storage Space....................................................................... 93

    3.1 Image Structure...............................................................................94

    3.1.1 Pixels...................................................................................94

    3.1.2 Bit Depth.............................................................................95

    3.1.3 Channels.............................................................................97

    3.1.4 Deep Data...........................................................................98

    3.1.5 Metadata...........................................................................100

    3.2 Compression Strategies................................................................. 101

    3.2.1 Reduced Bit Depth............................................................ 102

    3.2.2 Color Subsampling............................................................ 104

    3.2.2.1 Luminance and Chrominance............................. 105

    3.2.2.2 Subsampling Schemes....................................... 105

    3.2.3 Discrete Cosine Transform (DCT)....................................... 107

    3.2.4 MPEG................................................................................ 109

    3.2.4.1 Spatial Compression........................................... 109

    3.2.4.2 Temporal Compression....................................... 110

    3.2.4.3 Summary............................................................ 110

    3.2.5 Graphics Lossless Compression........................................111

    3.2.5.1 RLE Compression................................................111

    3.2.5.2 LZW Compression.............................................. 112

    3.3 Codecs.......................................................................................... 112

    3.3.1 H.264................................................................................ 113

    3.3.2 H.265.................................................................................114

    3.3.3 JPEG 2000.........................................................................114¿

    3.3.4 ProRes.............................................................................. 115

    3.3.5 DNxHD.............................................................................. 115

    3.4 Containers..................................................................................... 116

    3.4.1 MOV.................................................................................. 116

    3.4.2 MP4................................................................................... 116

    3.4.3 AVI......................................................................................117

    3.4.4 Summary............................................................................117

    3.5 Log Images.....................................................................................117

    3.5.1 Why Log?.......................................................................... 118

    3.5.2 What is Log Data?............................................................. 120

    3.5.3 Data Point Distribution....................................................... 121

    3.5.4 How Log Images Are Created............................................ 122

    3.5.5 Log for Photography.......................................................... 123

    3.6 Cinema Export Options................................................................. 125

    3.6.1 Camera RAW..................................................................... 125

    3.6.2 Camera Log....................................................................... 126

    3.6.3 Compressed Exports........................................................ 126

    3.7 Cinema File Formats...................................................................... 127

    3.7.1 EXR................................................................................... 128

    3.7.2 DPX................................................................................... 129

    3.7.3 ProRes.............................................................................. 129

    3.7.4 DNxHR.............................................................................. 130

    3.7.5 Archival.............................................................................. 130

    3.8 Photography Export Options.......................................................... 131

    3.8.1 Camera Raw...................................................................... 131

    3.8.2 Log Recording (Camera Log)............................................. 131

    3.8.3 Compressed Exports........................................................ 132

    3.9 Photography File Formats.............................................................. 132

    3.9.1 DNG.................................................................................. 133

    3.9.2 JPEG................................................................................. 133

    3.9.3 PSD................................................................................... 133

    3.9.4 PNG.................................................................................. 133

    3.9.5 TIFF................................................................................... 133

    3.9.6 WebP................................................................................ 134

    3.9.7 HEIF.................................................................................. 134

    3.9.8 Do Not Use........................................................................ 134

    3.10 Conclusion..................................................................................... 135

    Chapter 4 - Work Space...........................................................................137

    4.1 Color Theory.................................................................................. 138

    4.1.1 Additive Color.................................................................... 138

    4.1.2 Subtractive Color............................................................... 139

    4.2 Color Models................................................................................. 140

    4.2.1 RGB.................................................................................. 142

    4.2.2 HSL................................................................................... 142

    4.2.3 YCbCr............................................................................... 143

    4.2.4 CMYK................................................................................ 144

    4.3 Color Spaces................................................................................. 145

    4.3.1 CIE Chromaticity Diagram.................................................. 146

    4.3.2 Primary Chromaticities....................................................... 148

    4.3.3 White Points...................................................................... 148

    4.3.4 The Transfer Function........................................................ 149

    4.3.5 Color Gamuts.................................................................... 151

    4.3.6 Pointer's Gamut................................................................. 153

    4.3.7 CIEXYZ and CIELAB (CIE L*a*b*)........................................ 153

    4.4 Linear vs. Gamma Corrected......................................................... 155

    4.4.1 What is Gamma, Exactly?.................................................. 157

    4.4.2 Monitor Gamma................................................................. 159

    4.4.3 Gamma Correction............................................................ 160

    4.4.4 Gamma-Corrected Images................................................ 160

    4.4.5 Linear Images.................................................................... 161

    4.5 Integer vs. Float............................................................................. 162

    4.5.1 Integer............................................................................... 163

    4.5.2 Float.................................................................................. 163

    4.6 LDR vs. HDR Images..................................................................... 165

    4.7 Choosing Your Work Space........................................................... 166

    4.7.1 Working in Linear............................................................... 167

    4.7.2 Working in Display Space.................................................. 168

    4.7.3 Working in ACES............................................................... 169

    4.7.4 Working in Log.................................................................. 170

    4.7.4.1 Picking the Right Curve....................................... 171

    4.7.4.2 Going Negative................................................... 172

    4.7.4.3 Limited Dynamic Range...................................... 172

    4.8 Photography Work Spaces.............................................................174

    4.8.1 sRGB..................................................................................174

    4.8.2 Adobe RGB....................................................................... 175

    4.8.3 ProPhoto RGB................................................................... 176¿

    4.8.4 SWOP............................................................................... 176

    4.9 Archiving........................................................................................ 178

    4.9.1 OpenEXR.......................................................................... 179

    4.9.2 DPX................................................................................... 179

    4.9.3 Camera Raw...................................................................... 179

    4.10 Conclusion..................................................................................... 179

    Chapter 5 - Display Space.......................................................................181

    5.1 Display Attributes........................................................................... 182

    5.1.1 Spectral Emissions............................................................ 182

    5.1.2 Color Gamut...................................................................... 183

    5.1.3 White Point........................................................................ 184

    5.1.4 Transfer Function (Gamma)................................................ 184

    5.1.5 Brightness......................................................................... 184

    5.1.6 Contrast Ratio................................................................... 185

    5.1.7 Bit Depth........................................................................... 186

    5.1.8 Frame Rates...................................................................... 187

    5.1.9 Refresh Rates.................................................................... 188

    5.1.10 Calibration......................................................................... 188

    5.1.11 Viewing Surround.............................................................. 189

    5.2 SDR vs. HDR................................................................................. 191

    5.2.1 Cinema.............................................................................. 192

    5.3 HDR Display Formats..................................................................... 192

    5.3.1 Hybrid Log Gamma (HLG)................................................. 193

    5.3.2 The Perceptual Quantizer (PQ)........................................... 193

    5.4 Display Devices.............................................................................. 195

    5.4.1 Flat-Panel Display Construction......................................... 195

    5.4.2 Workstation Monitors......................................................... 196

    5.4.2.1 Specs................................................................. 196

    5.4.3 HDTV................................................................................. 197

    5.4.3.1 Specs................................................................. 198

    5.4.4 Digital Cinema................................................................... 198

    5.4.4.1 Specs................................................................. 199

    5.5 Coming Soon.................................................................................200

    5.5.1 UHDTV..............................................................................200

    5.5.1.1 Specs.................................................................202

    5.5.2 Digital Cinema 2.0..............................................................203

    5.5.2.1 RGB Lasers........................................................203

    5.5.2.2 Laser Phosphor..................................................203

    5.5.2.3 LED Screens.......................................................204

    5.5.2.4 High Frame Rate Movies.....................................204

    5.5.2.5 Specs.................................................................205

    5.6 Conclusion.....................................................................................205

    Chapter 6 - Color Management............................................................ 207

    6.1 Color Grading................................................................................208

    6.1.1 1D LUTs.............................................................................209

    6.1.2 3D LUTs.............................................................................209

    6.1.3 Grading Operations........................................................... 210

    6.1.4 Range Controls.................................................................. 212

    6.1.5 Secondary Color Grading.................................................. 213

    6.1.6 Scopes.............................................................................. 215

    6.1.6.1 Waveform Monitor............................................... 216

    6.1.6.2 Vectorscope........................................................ 217

    6.1.6.3 Histogram........................................................... 217

    6.1.7 Color Grading in Log......................................................... 218

    6.1.8 Using Histograms..............................................................220

    6.1.8.1 Color Matching...................................................221

    6.1.8.2 Increasing Contrast.............................................221

    6.2 Digital Intermediate (DI)..................................................................222

    6.2.1 Conforming........................................................................222

    6.2.2 The Mastering Process......................................................223

    6.2.3 Visual Effects..................................................................... 224

    6.2.4 Deliverable File Formats.....................................................225

    6.3 ICC Profiles....................................................................................226

    6.3.1 How ICC Profiles Work......................................................227

    6.3.2 Color Space Conversions..................................................229

    6.3.3 Gamut Mapping................................................................229

    6.4 Working with Supersized Gamuts.................................................. 231

    6.4.1 Viewing Supersized Gamuts.............................................. 231

    6.4.2 Remapping Supersized Gamuts........................................232

    6.4.2.1 Large to Small Gamuts.......................................232

    6.4.2.2 Small to Large Gamuts.......................................233

    6.4.3 Tone Mapping.............................................