Produktbild: Mastering Collaboration in a Product Team

Mastering Collaboration in a Product Team 70 Techniques to Help Teams Build Better Products

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Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

28.06.2022

Abbildungen

72 Illustrations, color X, 72 illus. in color.

Verlag

Apress

Seitenzahl

166

Maße (L/B)

27,9/21 cm

Auflage

1st ed.

Sprache

Englisch

ISBN

978-1-4842-8253-3

Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

28.06.2022

Abbildungen

72 Illustrations, color X, 72 illus. in color.

Verlag

Apress

Seitenzahl

166

Maße (L/B)

27,9/21 cm

Auflage

1st ed.

Sprache

Englisch

ISBN

978-1-4842-8253-3

Herstelleradresse

Springer Heidelberg
Tiergartenstr. 17
69121 Heidelberg
DE
buchhandel-buch@springer.com

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  • Produktbild: Mastering Collaboration in a Product Team
  • Introduction

    o (introduction to the book, explaining that the techniques in the book are all about fostering collaboration, understanding users/customers to build better products) Techniques o (This is the main content of the book. Each technique is presented on 1 page with an illustration, "what to bring", "how to do it", with some supplementary text which explains "why" you would do it) 1. Those Stakeholders 2. Job Stories 3. Affinity Mapping 4. Card Sorting 5. Wireframes 6. Personas 7. Guerilla Testing 8. Worst Possible Ideas 9. Competitor Analysis 10. Call Listening 11. Customer Journey Map 12. Storyboarding 13. Desirability Study 14. Wizard of Oz Testing 15. Empathy Mapping 16. Six Thinking Hats 17. Field Studies 18. Diary Studies 19. Heuristic Evaluation 20. Service Blueprint 21. Buy a Feature 22. Impact Mapping 23. Tree Testing 24. World Café 25. Crazy-8s 26. 1-to-1 Interviews 27. Usability Testing 28. Focus Groups 29. First Click Study 30. Research Plan 31. 5WH (+ 1 H) 32. Flows 33. Analytics Dashboard 34. How Might We? 35. The Right People 36. Elevator Pitch 37. Product Box 38. Body Storming 39. A/B Testing 40. MVT 41. Paper Prototyping 42. Fake Door Test 43. SCAMPER 44. Speaking The Same Language 45. Kano Model 46. Pirate Metrics 47. Vanishing Options Test 48. 10/10/10 Rule 49. Laddering Up 50. Hypothesis 51. Opportunity Solution Tree 52. Idea Journal 53. 3D Models 54. Knowing When to Stop 55. Stakeholder Map 56. Experience Map 57. Go and Do 58. Opportunity Scoring 59. Decision Matrices 60. Tomorrow's Headlines 61. Trade-off Sliders 62. Story Mapping 63. User Driven Prototyping 64. Creative Pause 65. User Stories 66. Team Accessibility Awareness 67. Product Lifecycle 68. How Long Has it Been? 69. Declaring Assumptions 70. Look to the Past . Putting Elements Together o (we give some example formats for workshops, each designed to fulfill a particular goal, with examples from the main content of the book of use of the techniques)