• Produktbild: Simulations, Serious Games and Their Applications
  • Produktbild: Simulations, Serious Games and Their Applications
- 12%

Simulations, Serious Games and Their Applications

12% sparen

95,99 € UVP 109,99 €

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

18.09.2016

Abbildungen

X, 160 illus., 136 illus. in color., schwarz-weiss Illustrationen, farbige Illustrationen

Herausgeber

Yiyu Cai + weitere

Verlag

Springer Singapore

Seitenzahl

258

Maße (L/B/H)

23,5/15,5/1,5 cm

Gewicht

411 g

Auflage

Softcover reprint of the original 1st edition 2014

Sprache

Englisch

ISBN

978-981-10-1195-5

Beschreibung

Rezension

From the book reviews:

“This book is a collection of papers that represent the state of the art in the latest developments in simulation and serious game technology. … recommend it for scientists, engineers, and practitioners involved in the field of serious games and simulation.” (Diego Merani, Computing Reviews, August, 2014)

Portrait

Dr. Yiyu Cai is Associate Professor with The College of Engineering, and The Institute for Media Innovation, Nanyang Technological University (NTU), Singapore. He received multi-disciplinary trainings in Mathematics, Computer Graphics, and Mechanical Engineering. In NTU, he teaches Computer Graphics, Virtual Reality, Visualization, Computer-aided Design and Manufacturing, Computational Biology, etc.

Dr. Cai has over 20 year research experience developing 3D and simulation technology for applications in engineering, medicine and education. His research has been supported by both public and private sectors. He has published over 150 papers in peer-reviewed international journals and conferences and also has edited 5 books or journal special issues. He is associate editor with the journal Simulation and Gaming, and sits in editorial boards of several international journals. Part of his innovative and interdisciplinary research was or is being exhibited in Singapore Art Museum, Singapore Science Centre, and China National Science and Technology Museum. Dr Cai has co-organised several major international or regional conferences, and is keynote speakers or invited speakers at several international conferences. He has co-invented 5 patents granted or pending approval. He was former co-President of the International Simulation and Gaming Association.

Dr. Goei Sui Lin is an associate professor with the Windesheim University of Applied Sciences (Zwolle, The Netherlands) and a assistant professor and senior teacher trainer with the VU University Amsterdam (The Netherlands). Currently she is a visiting professor at National Institute of Education of Nanyang Technological University (NTU) Singapore. She received multidisciplinary trainings in Pedagogics, Educational and Instructional Psychology, Teacher Training, Child Psychology, and Special Needs. At VU University and Windesheim University she heads a team of researchers and teacher trainers specialising in professionalising teachers in designing learning environments for students with (special) educational and pedagogical needs. In designing these learning environments IT plays a special role as assistive technology. Dr. Goei is a well know Dutch specialist in the field teacher training and special educational needs. Special focus is on how to validate research results via collaborative design research both by researchers as well as practitioners.

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

18.09.2016

Abbildungen

X, 160 illus., 136 illus. in color., schwarz-weiss Illustrationen, farbige Illustrationen

Herausgeber

Verlag

Springer Singapore

Seitenzahl

258

Maße (L/B/H)

23,5/15,5/1,5 cm

Gewicht

411 g

Auflage

Softcover reprint of the original 1st edition 2014

Sprache

Englisch

ISBN

978-981-10-1195-5

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

Noch keine Bewertungen vorhanden

Verfassen Sie die erste Bewertung zu diesem Artikel

Helfen Sie anderen Kundinnen und Kunden durch Ihre Meinung.

Kundinnen und Kunden meinen

Bewertungen (0)

  • Produktbild: Simulations, Serious Games and Their Applications
  • Produktbild: Simulations, Serious Games and Their Applications
  • Collision Detection using Axis Aligned Bounding Boxes.- Navier-Stokes Equation based Ink Diffusion Simulation in Chinese Calligraphy.- Human Body Adaptation and Cloth Prepositioning for Kinect based Virtual Try-on.- Integrating EEG modality in serious games for rehabilitation of mental patients.- Multi-link-ahead Conflicts Prediction In Dynamic Seaport Environments.- Long Vehicle Turning.- Reliable and Fast Conservative Advancement for Physically Realistic Rigid Body Simulation.- The Use of Virtual Worlds and Serious Gaming in Education.- Serious Games for e-Health Care Services.- GF Engine - A Versatile Platform for Game Design and Development.- Virtual CNC Training.- Updated GameTools: Libraries for Easier Advanced Graphics in Serious Gaming.- Pink Dolphins - A Serious Simulation Game.