Produktbild: Metal Music Manual

Metal Music Manual Producing, Engineering, Mixing, and Mastering Contemporary Heavy Music

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

08.03.2017

Verlag

Taylor & Francis

Seitenzahl

382

Maße (L/B/H)

23,3/19,2/3 cm

Gewicht

702 g

Auflage

1st ed.

Sprache

Englisch

ISBN

978-1-138-80932-1

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

08.03.2017

Verlag

Taylor & Francis

Seitenzahl

382

Maße (L/B/H)

23,3/19,2/3 cm

Gewicht

702 g

Auflage

1st ed.

Sprache

Englisch

ISBN

978-1-138-80932-1

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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Die Leseprobe wird geladen.
  • Produktbild: Metal Music Manual
  • Acknowledgments

    Foreword

    Chapter 1: Introduction

    • Audio
    • Video Interviews
    • Forum

    Chapter 2: Contemporary Metal Music

    Chapter 3: The Parameters of Heaviness

    • Distortion
    • Proximity
    • Perceived Loudness
    • The Distortion Paradox
    • Sonic Weight
    • Transients
    • Spectral Dynamics and Transient Brightness
    • Clarity
    • Definition
    • Intelligibility
    • Performance Precision

    Pre-Production

    Chapter 4: Pre-Production

    • Vision and Leadership
    • Rehearsals
    • The Budget
    • Click Tracks
    • In Practice
    • Tempo Mapping
    • Click Tones
    • Guide Tracks
    • Click-Free Tracking
    • Live Guide Tracks without a Click
    • Overdubs without a Click
    • The Click Track Acid Test

    Chapter 5: Sound at Source

    • Drums
      • Drum Shells
      • Shell Thickness, Diameter, Depth and Hardware
      • Symmetry and Flatness
      • Drumheads and Re-Heading
        • Batter Heads
        • Resonant Heads
        • Re-Heading/Bedding-In

      • Drum Tuning
        • Kick Tuning
        • Snare Tuning
        • Toms Tuning

      • Dampening
        • Kick Dampening
        • Snare and Toms Dampening

      • Hats, Ride and Cymbals

    • Bass and Guitar
      • Down-Tuning
        • Baritones/Longer Scale Lengths

      • Guitar Overdrive Pedals
      • Amp/Cab/Mic Simulation and Modelling
      • Amplifiers
        • Bass Amps
        • Guitar Amps

      • Loudspeakers and Loudspeaker Cabinets

    Engineering

    Chapter 6: Engineering Overview

    • Isolation=Separation=Control
    • Headroom
    • Printed Compression
    • Printed EQ

    Chapter 7: Drums

    • Set Up
    • Kick Drums
      • Attack Mic
      • Porthole Placement
      • Low Frequency Capture
      • Isolation Tunnels
      • Double Kick Performance Solutions
      • Kick Building

    • Snare Top
    • Snare Bottom
    • Toms

      • Batter Mic
      • Double Miked Toms
      • Concert Toms

    • Metalwork
      • Hats
      • Ride
      • Cymbals
        • Spaced Pair
        • Close Miked Cymbals
        • Paired Cymbal Miking

    • Room Mics and Controlled Cohesion
    • Triggers
    • Recording Drum Hits from the Kit used for Tracking
    • Sample Creation
    • Drum Edits and Quantization
      • Gridding
      • Phase
      • Retention of Human Feel
      • Micro-Editing
      • Quantization-Based Tools

    Chapter 8: Guitars

    • D.I.'s and Re-amping
    • Speaker Selection
    • Isolation Tactics
    • Amp Volume
    • Mic Selection
    • Loudspeaker Frequency Radiation
    • Mic Placement
    • Proximity Effect
    • Off-Axis Placement
    • Double Miking
    • Double Tracking (vs. Quad Tracking)
    • Quad Tracking
    • Tonal Variation
    • Multi Amp/Cab Recording for Double-Tracked Guitars
    • Mix Center Rhythm Thickener

    Chapter 9: Bass

    • D.I.
    • Dirty D.I.
    • (Series) Amp/Cab Distortion
    • Amp/Cab/Mic

      • Isolation, Speaker Selection & Master Volume
      • Mic Selection
      • Mic Placement
      • Double Miking
      • Phase Alignment

    • Emulation
    • Layers
    • (Parallel) Reinforcement Distortion

    Chapter 10: Vocals

    • Scheduling
    • Coaching, Communication and Comping
    • Engineering
    • Polar Patterns and Gang Vocals
    • Handheld Vocal Recording
    • Vocal Compression
    • Monitoring
      • Headphone-less Vocal Recording

    • Recording Further Instruments

    Mixing

    Chapter 11: Edits, Polarity and Phase Alignment, Samples and Gates

    • Edits
    • Mix Groups
    • Polarity and Phase Alignment
      • Drums
      • Phase Alignment
      • Bass
      • Guitars

    • Waveform Edits
    • Multing
    • Drum Samples - Overview
    • Drum Sample Selection
      • Drum Samples Libraries vs. Samples Created from the Kit used for Tracking
      • Kick Sample Selection
      • Snare Sample Selection
      • Tom Sample Selection

    • Sample Implementation
      • Kick
      • Snare
      • Toms

    • Isolation vs. Cohesion
    • Gating
      • Kick and Snare Gating
      • Keyed Gating
      • Toms: Gating vs. Automation vs. Waveform Edits

    Chapter 12. Balance and Stereo Width

    • Mix Group Component Balance
    • Mix Balance
    • Panning and Stereo Width
      • Mix Center
      • Sides

    • Monitoring and Room Acoustics
      • Monitoring Level
      • Headphone Monitoring

    Chapter 13: Compression

    • Signal Chain Order
    • Compression Parameters
    • Timbral Coloration and Transient Design
    • Drum Compression
      • Signal Stability
      • Punch
      • Transient Design
      • Attack Settings
      • Release, Threshold, Ratio
      • Make-Up Gain
      • Hats, Ride, and Cymbal Compression
      • Room Mic Compression
      • Parallel Compression
      • Drum Bus Compression

    • Bass Compression
      • Reinforcement Distortion
      • Series Bass Compression
      • Signal Bracketing
      • Parallel Bass Compression
      • Bass Automation
      • Keyed Compression

    • Rhythm Guitar Compression
      • Palm Muted 'Chug-Thump'

    • Lead Guitar Compression
    • Vocal Compression
      • Parallel Vocal Compression

    • Sibilance and De-Essing
    • Limiting

    Chapter 14: EQ

    • Parametric EQ
    • High Pass Filters
    • Sweep EQ
    • Corrective and Surgical EQ
    • Instrument EQ
      • Drums
        • Kick Drum
        • Optimized Kick HPF Cut Settings
        • Kick Weight
        • Low-Mids - Broad Corrective EQ
        • Attack/Click
        • Frequency Bracketing

      • Snare Top/Snare Samples
        • The Baxandall Curve

    • Intelligent EQ
      • Snare Bottom
      • Toms

    • Context and Interdependence

      • Metalwork
      • Room Mics

    • Low Pass Filters
    • Spectral Masking
      • Distributed Creative and Corrective EQ
      • Anti-Masking in Mono

    • Bass
      • The Missing Fundamental
      • Low-End
      • Low-Mids
      • High-Mids
      • Additional Layers
      • Bass Reinforcement Distortion
      • Frequency Bracketing

    • Channel EQ / Group EQ
    • Rhythm Guitar EQ
      • HPF and Low Frequency Emphasis (Cabinet Thump/Sonic Weight)
      • Mids
      • Big Mono vs. Panoramic Width
      • Low highs - Mid Highs
      • Mirrored EQ
      • Dynamic EQ

    • Vocals
      • HPF and Lows to Low Mids
      • Mids
      • Highs

    Chapter 15: Effects Processing and Automation

    • Reverb
      • Reverb Decay and Pre-Delay Times
      • Drums
      • Decay vs. Level
      • Snare Reverb - Aux Sends
      • Guitars and Bass
      • Vocals
      • Processing the Reverb Return Paths
        • EQ
        • (Reverb Return) Transient Design, Compression, Tape Emulation and Pitch Shifting

      • Reverse Reverb, Special Effects and Automation

    • Delay
      • Processing the Delay Return Paths
      • Pitch Thickening Width Enhancement

    • Distortion
      • Parallel Snare Distortion
      • Megaphone and AM Radio Effect

    • Sine Wave or White Noise Reinforcement
    • Analogue and Tape Emulation
    • Mix Referencing
    • Automation

    Chapter 16: Master Buss Processing

    • Master Buss Compression
    • Master Buss EQ
    • Master Buss Limiting
    • Summing

    Mastering

    Chapter 17: Mastering

    • DIY and the 'Four Es' of Mastering
    • Signal Chain
    • Mastering EQ
      • High Pass Filters and Low End Control
      • Low-Mids and Mids
      • Low-End Foundation
      • Upper Mids and High Frequencies
      • Stereo EQ vs. Mid/Side EQ
      • Low-end Localization

    • Reverb
    • Unified Mastering - Bridging the Divide
    • Compression
      • Broadband Compression vs. Multiband Compression
      • Broadband Compression
      • Mid/Side Compression
      • Side Chain Filtering
      • Multiband Compression
        • Two Band
        • Three-Band
        • Four-Band
        • Multiband Parameters
          • Low Band
          • Mid Band
          • High Band

      • Mid/Side Multiband Compression
      • Parallel/Upward Compression

    • Harmonic Enhancement
    • Stereo Width Enhancement
    • Stem Mastering
    • Soft Clipping
    • Limiting
    • Automation
    • Fades
    • Mastered Output Peak Levels - CD

    Chapter 18: Loudness Normalization

    • Loudness Metering and Mastering Practice
    • A Final Word

    Index