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  • Produktbild: The Complete Software Project Manager
  • Produktbild: The Complete Software Project Manager

The Complete Software Project Manager Mastering Technology from Planning to Launch and Beyond

Aus der Reihe Wiley CIO

37,99 €

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

26.01.2016

Verlag

John Wiley & Sons Inc

Seitenzahl

256

Maße (L/B/H)

23,5/15,7/1,9 cm

Gewicht

531 g

Sprache

Englisch

ISBN

978-1-119-16183-7

Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

26.01.2016

Verlag

John Wiley & Sons Inc

Seitenzahl

256

Maße (L/B/H)

23,5/15,7/1,9 cm

Gewicht

531 g

Sprache

Englisch

ISBN

978-1-119-16183-7

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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  • Produktbild: The Complete Software Project Manager
  • Produktbild: The Complete Software Project Manager
  • FOREWORD xvii

    ACKNOWLEDGMENTS xix

    ABOUT THE AUTHOR xxi

    INTRODUCTION xxiii

    CHAPTER 1 Software Development Explained: Creativity Meets Complexity 1

    A Definition of Software Development 1

    Why Is Software Development So Difficult? Hint: It's Not Like Building a House 1

    The Simple, the Complicated, and the Complex 2

    Metaphor #1: Piles of Snow 3

    Metaphor #2: The Ikea Desk 4

    Metaphor #3: Heart Surgery 5

    Using the Three Metaphors in Project Management 6

    CHAPTER 2 Agile, Waterfall, and the Key to Modern Project Management 7

    Agile and Waterfall 7

    Waterfall 7

    Waterfall's Problems 8

    The Requirements Requirement 9

    Inflexibility 9

    Loss of Opportunity and Time to Market 9

    Customer Dissatisfaction 10

    Agile 10

    Lack of Up-Front Planning 12

    Lack of Up-Front Costs 12

    Stakeholder Involvement 13

    Extensive Training 13

    Where Agile Works Best 14

    The Need for Up-Front Requirements in Many Projects 14

    The Real World 15

    Agile Enough 15

    The Software Development Life Cycle 15

    CHAPTER 3 Project Approaches; Off-the-Shelf and Custom Development; One Comprehensive Tool and Specialized Tools; Phased Launches and Pilots 17

    The Custom vs. Off-the-Shelf Approach 18

    History 18

    The Benefit of Off-the-Shelf 19

    Off-the-Shelf Examples 19

    Thinking You're Editing When You're Actually Creating 20

    Common Challenges with Off-the-Shelf Software 20

    Business Compromise 21

    Discovering You Made the Wrong Choice with Packaged Software 21

    Breaking the Upgrade Path 21

    Locked into a Partnership and the Product Roadmap 22

    Expense of Off-the-Shelf 22

    Where Packaged Software Works Well 23

    Frameworks and the Blurring Worlds of Custom and Packaged Software 23

    Integrations vs. One Tool for the Job 24

    To Phase or Not to Phase 25

    Bigger Is Not Always Better 26

    The Pilot Approach 26

    Why Not Pilot? 27

    CHAPTER 4 Teams and Team Roles and Responsibilities Defined 29

    Teams and the Roles on Teams 29

    Project Leadership 30

    The Key Business Stakeholder 31

    The Project Sponsor 31

    The Program Manager 32

    Project Manager 32

    Multiple Project Managers 33

    Confusion About the Project Manager Role; It's More Limited than You Think 34

    Project Team 34

    The Business Analyst 35

    User Experience 35

    Designer 35

    The Programmers 35

    Architect 36

    Systems Administrator 36

    Team Member Choice and Blending Roles 37

    Getting All the Roles Covered 37

    Real-World Examples for Role-Blending 38

    Project Sponsor as Program Manager 38

    Program Manager as Business Analyst 39

    Front-End Programmer as User Experience 39

    Design, UX, and Business Analysis 40

    Back-End Programmer as Architect 40

    SysAdmin as Architect 40

    Professionals and Personalities 40

    Programmers 40

    Project Managers 41

    Business Analysts and User Experience People 42

    Architects and Systems Administrators 42

    Insource or Outsource: Whether to Staff Roles with Internal People or Get Outside Help 43

    The Myth that Insourcing Programming Is Better 43

    Inexperience with Projects 44

    How Knowledge Goes Stale 44

    Outsourced Teams 44

    When to Use Internal or External Teams 45

    Roles Easiest to Outsource 46

    Roles "in the Middle" 46

    Roles that Are Usually Internal 47

    Vendors and Hiring External Resources 47

    Some Tech-Types to Avoid: Dot Communists and Shamans 47

    The Shamans 48

    Boundaries, Responsibilities, and Driving in Your Lane 49

    Techies Who Don't Drive in Their Lane 50

    Business Stakeholders Who Shirk Responsibilities 50

    Business Stakeholders, Step Up! 51

    Have a Trusted Technology Partner 52

    How Best (and Worst) to Work with Your Technology Partner 52

    Too Many Cooks 53

    CHAPTER 5 Project Research and Technology Choice; Conflicts at the Start of Projects; Four Additional Project Delays; Initial Pitfalls 55

    Choice of Technology, a Definition 56

    The Project's Research Phase 56

    Current State 56

    Integrations and Current State 57

    Data and Current State 57

    Business Needs 58

    Possible Technology Solutions 58

    Demos 59

    Comparison Grids 59

    Talk to Other People, a Journalistic Exercise 60

    How Do You Know When Your Research Is Done? 61

    Research Reality Check 62

    You Can't Run the Control 62

    Religious Wars 63

    Passion over Reason 64

    Business Stakeholders and Controlling Ego 64

    How to Stop a Technology Religious War 65

    Not So Easy 65

    Preventing a Technology Religious War 65

    Being Right 66

    Stopping a War in Its Tracks 66

    Détente and Finally Ending a Technology Religious War 67

    Clarity 67

    The Role of the CIO 68

    Two Most Important Factors in Core Technology Decisions 69

    Budget Constraints 69

    The Team 69

    Choosing Technology and What NOT to Consider: The Future 70

    Other Conflicts that Delay the Start of Projects 71

    Business Strategy and Organizational Authority 71

    Design 73

    Blue Sky 73

    Overanalysis 74

    The Project Charter, a Key Document 74

    CHAPTER 6 Final Discovery; Project Definition, Scope, and Documentation 77

    Budgeting and Ongoing Discovery; Discovery Work Is Real Work 78

    Budgeting Final Discovery 78

    What Discovery Costs 79

    What Comes Out of Final Discovery: A Plan 79

    Getting to a Plan 80

    The Murk 80

    Getting Out of the Murk 81

    The Plan for the Plan-Company A 82

    Hosting 82

    Content Entry 82

    Search 82

    Content Pages and Features 83

    Integrations 83

    Back-end System 83

    Data Migration 84

    How Anyone Can Make a Plan for the Plan 84

    Different Approaches to Elicit the Plan for the Plan 85

    Exception to the Murk 86

    Breakout Sessions 87

    The Weeds Are Where the Flowers Grow 87

    Not All Questions Will Be Answered 88

    Agile, Waterfall, and Project Documentation 89

    The Scope Document 90

    Project Summary 90

    Project Deliverables 90

    Out of Scope 90

    Constraints 91

    Assumptions 91

    Risks 91

    Timeline 92

    Budget, Scope, Timelining, and Horse-Trading 93

    Metrics 93

    What About "the List"? 94

    Defining and Visualizing and Project Scope 94

    What Usually Happens 95

    The Chicken and the Egg 95

    Common Questions 97

    Where Does Design Fit In? 97

    Working with Marketing Stakeholders 98

    How You Know You're On the Wrong Track 98

    A Word About Ongoing Discovery 99

    CHAPTER 7 Budgeting: The Budgeting Methods; Comparative, Bottom-Up, Top-Down, and Blends; Accurate Estimating 101

    An Unpleasant Picture 102

    What Goes on Behind the Scenes; a Scene 102

    Budgeting Type 1: Comparative Budgeting 103

    Gotchas with Comparative Budgeting 104

    Budgeting Type 2: Bottom-Up Budgeting 104

    The Rub in Bottom-Up Budgeting 105

    Budgeting Type 3: Top-Down and Blends 105

    Why RFPs Don't Work 106

    Accurate Estimating and Comparison Budgeting 107

    Effective Estimating in Top-Down and Bottom-Up Budgeting 108

    Establish a Base Budget for Programming, Ongoing Discovery, Unit Testing, Debugging, and Project Management 108

    Percentages of Each 108

    Programming Hours-Raw and Final 109

    The Math Part 109

    Additional Items to Consider 111

    Budgeting and Conflicts 112

    CHAPTER 8 Project Risks: The Five Most Common Project Hazards and What to Do About Them; Budgeting and Risk 115

    Five Always-Risky Activities 116

    Integration 116

    Data Migration 117

    Customization 118

    Unproven Technology/Unproven Team 119

    Too-Large Project 119

    Want Versus Need 119

    Want Versus Need: Programmers 120

    Want Versus Need: Business Stakeholders 120

    Optimism Is Not Your Friend in Software Development 120

    Beware the Panacea Claim 121

    Facing Risks 121

    A Few Words About Fault 121

    Identifying Risks Up Front 122

    Embrace the Snow 122

    Talking to Your Boss 123

    Hidden Infections 124

    Bad Technology Team; Wrong Technology Choice 124

    Too Many Opinions and Lack of Leadership 124

    The Contingency Factor 125

    The Cost of Consequences 125

    Contingency Percentage Factors 126

    In the Real World 126

    The Good News 127

    A Common Question 127

    Long-Term Working Relationships and Contingency 127

    CHAPTER 9 Communication; Project Communication Strategy; from Project Kickoff to Daily Meetings 129

    Project Kickoff 130

    Project Kickoff Cast 130

    Project Leadership 130

    Company Leadership 131

    Who Gives the Kickoff? 131

    Kickoff Presentation 131

    High-Level Project Definition 132

    Business Case and Metrics 132

    Project Approach 133

    Team Members and Roles 133

    Project Scope 134

    Out-of-Scope 134

    Timeline 134

    Budget 135

    Risks, Cautions, and Disclaimers 136

    Monthly Steering Committee 137

    Monthly Steering Committee Attendees 137

    Monthly Steering Committee Agenda 137

    Weekly Project Management Meeting 139

    Weekly Project Management Attendees 139

    Weekly Project Management Agenda 139

    Daily Standup Meeting 140

    Well-Run Meetings 140

    Insist on Attention 140

    Timeliness 140

    Getting "into the Weeds" 141

    Needs to Be Kicked Upstairs 141

    Poor Quality Sound-Speakerphones and Cell Phones 142

    Too Much Talk 142

    Agenda and Notes 143

    CHAPTER 10 The Project Execution Phase: Diagnosing Project Health; Scope Compromises 145

    What Should Be Going on Behind the Scenes 145

    The Best Thing You Can Ever Hear: "Wait. What Was It Supposed to Do?" 146

    Neutral Corners 147

    What If Things Aren't Quiet? 147

    Making Decisions 148

    How to Listen to the Programmers 149

    The Programmer's Prejudice 149

    SneakerNet and the Fred Operating System 150

    SneakerNet Integrations 150

    The Fred Operating System 151

    The Hidden Benefits 151

    Demos and Iterative Deliverables 151

    Why Iterative Deliverables Are Important 151

    Why Iterative Deliverables Are Hard 152

    What You Can Do to Achieve Iterative Deliverables Even if It's Hard 153

    Demos 154

    Scope Creep 154

    Dealing with Scope Creep; Early Is Better 155

    Scope Creep and Budgeting 155

    Scope Creep and Governance 155

    Types of Scope Creep 156

    Scope Creep and the Team 157

    CHAPTER 11 First Deliverables: Testing, QA, and Project Health Continued 159

    The Project's First Third 159

    The Second Third 159

    A First Real Look at the Software 160

    The Trough of FUD 161

    Distinguishing a Good Mess from a Bad Mess 163

    An Important Checkpoint 163

    Getting to Stability 164

    First Testing and the Happy Path 164

    Quality Assurance 165

    Bug Reporting 165

    Regression Testing 166

    Bugs: Too Many, Too Few 166

    Testing: The Right Amount for the Job 166

    Too Much Testing? 167

    Bug Cleanup Period 167

    Timeline So Far 168

    CHAPTER 12 Problems: Identifying and Troubleshooting the Three Most Serious Project Problems; Criteria for Cancellation 169

    A Rule About Problems 169

    Additional Resources 170

    Fault-A Review 172

    Common Late-Stage Problems 172

    Business User Revolt: "We Talked About It in a Meeting Once" 172

    Managing Business User Revolt 173

    What If No or Little Documentation Exists? 174

    Risk Chickens Come Home to Roost 175

    Managing the Risk Chickens 176

    When Programmers Ask for More Time 178

    Lurking Infections 178

    Bad Technology Team 179

    How to Manage a Bad Technology Team 179

    Wrong Technology Choice 180

    Managing a Wrong Technology Choice 180

    The Sunk-Cost Bias 181

    Lack of Leadership 181

    Managing Lack of Leadership 181

    CHAPTER 13 Launch and Post-Launch: UAT, Security Testing, Performance Testing, Go Live, Rollback Criteria, and Support Mode 183

    User Acceptance Testing: What It Is and When It Happens 183

    Controlling UAT and "We Talked About It in a Meeting Once," Part Deux 185

    Classifying UAT Feedback 185

    Bugs 186

    Not Working as Expected-The Trickiest Category 186

    Request for Improvement 187

    Feature Request 188

    Conflict Resolution and Final Launch List 188

    Load Testing 189

    Performance Testing 189

    Security Testing 189

    Sign-Off 194

    Questions to Ask Regarding Launch Readiness 195

    Not Knowing Is Not Acceptable 195

    Criteria for Rollback 196

    Singing the Post-Launch Blues 196

    Was It All a Big Mistake? 198

    Metrics 198

    Ongoing Development 198

    Surviving the Next One 199

    APPENDIX 201

    GLOSSARY 215

    INDEX 223