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Digital Design: Research and Practice

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Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

09.12.2010

Herausgeber

Mao-Lin Chiu + weitere

Verlag

Springer Netherland

Seitenzahl

464

Maße (L/B/H)

23,5/15,5/2,6 cm

Gewicht

715 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-90-481-6260-4

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

09.12.2010

Herausgeber

Verlag

Springer Netherland

Seitenzahl

464

Maße (L/B/H)

23,5/15,5/2,6 cm

Gewicht

715 g

Auflage

1. Auflage

Sprache

Englisch

ISBN

978-90-481-6260-4

Herstelleradresse

Springer-Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

Email: ProductSafety@springernature.com

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  • Produktbild: Digital Design: Research and Practice
  • Produktbild: Digital Design: Research and Practice
  • Foreword.

    - Keynote Papers. Interacting with a Computer Augmented Environment; J. Rekimoto. Digital Architecture: Theory, Media and Design; Yu-Tung Liu. Changing the Metaphor: Cyberspace as a Place; J. Kalay, J. Marx.

    - Data and Information: Its Organization, Handling and Access. The Ideal Space System: Words as Handles to a Comprehensive Data Structure; N. Segers, B.de Vries. Querying Design Information through Visual Manipulation of Representational Structures; R. Stouffs, M. Cumming. SpaceScope: Spatial Content-Based Retrieval of Architecture Floor Plans; Jie-Eun Hwang, Jin-Won Choi. Information Modelling for Improving Communication in Design and Construction; K. Zreik, et al. Emergent Relations: Self-Indexing Media for Case-Based Reasoning; M. Tan.

    - Digital Design. Development of a New CIS/2 (CIMSteel Integration Standards) Model Viewer; F. Li-Jan Wang. Interoperable and Extensible Design Information Modelling; Qizhen Yang, Lu Cui. Designing 3D Virtual Worlds as a Society of Agents; G. Smith, et al. Learning From Mah Jong: Towards a Multi-Agent System that can Recognize Graphic Units; H. Achten, J. Jessurun

    - Virtual Worlds: Their Creation, Application and Interfaces. Reflections on Computer-Supported Cooperative Design Systems; W. Jabi. Hybrid Spaces of Practice; B. Dave. Computer-Aided Creativity and Learning in Distributed Cooperative Human-Machine Networks; T. ZaMenopoulos, K. Alexiou. A Real Time 3-D Environment for Collaborative Design; P. Fröst. Designing within Virtual Worlds; J. Petric, et al. iCube: Ubiquitous Media Spaces for Embodied Interaction; Taysheng Jeng, Chia-Hsun Lee.

    - Analysis and Creation of Form and Fabric. Light Pen: Sketching Light in 3-D; T. Jung, et al. A Daylight Design and Regulatory Method for High-Density Cities Using Computational Lighting Simulations; E. Ng, et al. Discussing Proton-Mapping and Radiosity-Based Rendering Algorithms to Evaluate Qualitative Lighting Design in Contemporary Architecture; S.K. Wittkopf, et al. ModLum: Illumination Project Aided Design Tool; C. Chevrier, J.P. Perrin. LightSketch: A Sketch Modelling Program for Lighting Analysis; D. Glaser, et al. Feeling the Heat: Exploring the Impact of Fire in Architectural Structures through Multimodal Interaction; R. Garcia. 18 Additional Articles. Reviewers. Author Index. Keyword Index.