• Produktbild: Human-Centered Software Engineering
  • Produktbild: Human-Centered Software Engineering

Human-Centered Software Engineering Software Engineering Models, Patterns and Architectures for HCI

144,99 €

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Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

22.06.2009

Abbildungen

XXX, 398 p.

Herausgeber

Ahmed Seffah + weitere

Verlag

Springer London

Seitenzahl

398

Maße (L/B/H)

24,5/16,7/3 cm

Gewicht

783 g

Auflage

2009 edition

Sprache

Englisch

ISBN

978-1-84800-906-6

Beschreibung

Rezension

From the reviews:


"This book … is comprised of four sections and 17 chapters. The physical structure of the book is quite pleasing … . The editors have clearly thought about their chapter organization. … This publication is a testament to the importance of the convergence of software engineering and HCI. … this is a call to practitioners to take a larger role in creating better solutions, through a more ‘whole brain’ approach to a refined and sophisticated development model." (Brian D. Goodman, ACM Computing Reviews, October, 2009)

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

22.06.2009

Abbildungen

XXX, 398 p.

Herausgeber

Verlag

Springer London

Seitenzahl

398

Maße (L/B/H)

24,5/16,7/3 cm

Gewicht

783 g

Auflage

2009 edition

Sprache

Englisch

ISBN

978-1-84800-906-6

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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  • Produktbild: Human-Centered Software Engineering
  • Produktbild: Human-Centered Software Engineering
  • Human-Centered Software Engineering: Software Engineering Architectures, Patterns, and Models for Human Computer Interaction.- Human-Centered Software Engineering: Software Engineering Architectures, Patterns, and Sodels for Human Computer Interaction.- User Experiences, Usability Requirements, and Design.- What Drives Software Development: Bridging the Gap Between Software and Usability Engineering.- Human Activity Modeling: Toward A Pragmatic Integration of Activity Theory and Usage-Centered Design.- A User-Centered Framework for Deriving A Conceptual Design From User Experiences: Leveraging Personas and Patterns to Create Usable Designs.- XML-Based Tools for Creating, Mapping, and Transforming Usability Engineering Requirements.- Modeling and Model-Driven Engineering.- Multipath Transformational Development of User Interfaces with Graph Transformations.- Human-Centered Engineering Of Interactive Systems With The User Interface Markup Language.- Megamodeling and Metamodel-Driven Engineering for Plastic User Interfaces: MEGA-UI.- Cause and Effect in User Interface Development.- Interactive Systems Architectures.- From User Interface Usability to the Overall Usability of Interactive Systems: Adding Usability in System Architecture.- Toward a Refined Paradigm for Architecting Usable Systems.- Trace-Based Usability Evaluation Using Aspect-Oriented Programming and Agent-Based Software Architecture.- Achieving Usability of Adaptable Software: The Amf-Based Approach.- Reengineering, Reverse Engineering, and Refactoring.- The Gains Design Process: How to do Structured Design of User Interfaces in Any Software Environment.- Legacy Systems Interaction Reengineering.- Using Reverse Engineering for Automated Usability Evaluation of Gui-Based Applications.- Task Models and SystemModels as A Bridge Between Hci and Software Engineering.