Produktbild: Programming Challenges
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Programming Challenges The Programming Contest Training Manual

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

12.05.2003

Verlag

Springer Us

Seitenzahl

364

Maße (L/B/H)

23,5/17,8/2,1 cm

Gewicht

667 g

Auflage

2003

Sprache

Englisch

ISBN

978-0-387-00163-0

Beschreibung

Rezension

"Skiena and Revilla's new book 'Programming Challenges: The Programming Contest Training Manual' is just the ticket for those interested in a jumpstart to the world of contest programming. With special emphasis on the international ACM collegiate contests, the book's best feature is each chapter's pithy introduction that demystifies a particular scheme or algorithmic approach. The ensemble of these explications coupled with the contest strategy guidelines in the appendix can enable a novice to enhance contest results dramatically in a short time simply by solving the suggested exercises in each chapter. Even contest veterans are likely to be able to find a nugget or two in the explanations and strategies. "Presented in a logical order (contest programming has over a dozen different primary attacks), the book guides readers not only through the techniques and algorithms required but also through a huge set of problems that can be used for training. Solutions can be submitted to Valladolid University's online trainer for quick feedback and reinforcement. "If you're the sort who likes to have a single volume that covers the vast majority of a field, you'll love Skiena and Revilla's new tome." --Rob Kolstad, Ph.D., Head Coach, USA Computing Olympiad

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

12.05.2003

Verlag

Springer Us

Seitenzahl

364

Maße (L/B/H)

23,5/17,8/2,1 cm

Gewicht

667 g

Auflage

2003

Sprache

Englisch

ISBN

978-0-387-00163-0

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

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  • Produktbild: Programming Challenges
  • * Getting started * Data structures * Strings * Sorting * Arithmetic and algebra * Combinatorics * Number theory * Backtracking * Graph traversal * Graph algorithms * Dynamic programming * Grids * Geometry * Computational geometry * Appendix * Index